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Datascape
Datascape is a periscope device that allows its operator to view invisible data about the surrounding city. As the user travels through geographic space, they simultaneously explore a 3D virtual topography built from invisible datasets, such as demographic marketing segmentation. As they explore the city, they control a dynamic soundtrack that is generated from local data including the "listening preferences" of the surrounding community. A typical commute or drive around town is turned into a sonic and visual exploration of hidden narratives that surround us and envelop the city.
View more information |
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Sonic panoramas
Sonic Panoramas is a visual and sonic journey through California landscapes. From expansive desert to sprawling suburbia, viewers are immersed in fully panoramic landscape imagery. Movement around the space navigates datasets which have been abstracted from the imagery, enacting the underlying data into various sound mappings. Pixels are highlighted as their information generates a dynamic soundscape. This is an initial exploration into the use of landscape as structures for navigable interactive music experiences. It also challenges the viewer to consider the relationship between the digital image and the digitization of landscape that has occurred through anthropogenic land use in southern California.
Video of an installation of this work
CalIT article (web
link)
A technical paper published in the ICAT 2005 proceedings
LA Times photo/article
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Unexceptional.net Network/Social Visualizer
Visualization of a multi-modal game. With wireless, GPS, online, and game
engine the game has a complex backend and network system. This is a
real-time, interactive graphic and sonic visualization of the network
activity and game/player state information. It focuses on making visible
the network activity and relationships between networked social actors.
View the development
version online (web link) |
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SignalPlay
Interaction with coded objects encourages exploration and discovery of gestural sound interfaces
through the metaphor of play. Sensors form an ad-hoc network that detects gestural motion as well as environmental factors
such as light and magnetic. Your interactions with the sensor network cause both immediate and systemic changes in the soundscape.
View CHI 2005 short paper
View Ubicomp 2005 full paper |
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Sound spatialization
This simple app simulates sound spatialization within a rectangular space. You can throw and bounce sounds around the room and hear them moving in the stereo (or quad) mix. The result is engaging, and allows for a "tangible" and visual interaction with sound.
Technical description
and file download (web link) |
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Old Fashion' Trailer Trashin'
A mockumentary set in the rolling hills of southern Indiana. Shows the intricate
process of eradicating an old trailer home from our property in Bloomington,
IN. Includes lots of drinkin', shootin', smashin', burnin' and plenty of
great music recorded at our studio there on the property. Video documentation
by Kyle Macintosh.
View trailer (Quictime movie) |
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Emotion
Graphing Application
A web application that charts emotions over a timeline
according to the
three-factor emotional model as outlined by Russel and. It takes text files
containing data points, charts them, and can be suplemented with images
at keypoints. This particular example is a charting of the film Memento.
View sample |
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