Emotion Graphing Application

Here's a little Flash application I made that charts emotions over a timeline according to the three-factor emotional model as outlined by Russel. It takes text files containing data points, charts them, and can be suplemented with images at keypoints. This particular example is a charting of the film Memento.

Emotion Diagramming Project

            I chose to diagram the film “Memento” for this project.  My choice was made based on the interesting timelines and mood shifts in the work.  In hindsight, the film might be a little too chaotic to get a good overview of the emotional flow.  The use of temporal fluctuation coupled with the memory lapses of the main character made it difficult to fully discern emotions.  This was an effective tool of the film to emulate Lenny’s inability to develop ongoing memories.

            I decided to use the three-factor emotional model as outline by Russel.  While I think there are some problems with this model, I determined it to be effective for this use.  It is very well suited to graphing, which many other emotional models are not. Charting the three dimensions was an interesting way to view the emotional flow and structure of the narrative.

            In order to fully understand the true story timeline, I watched the film from end to beginning, the order in which the scenes would be chronologically.  I had already seen the film in its original, time-altered format.  Emotional components were noted throughout the course of the work and plotted according to dimension, time, and degree. I built an application that reads in text files to chart the emotional content.  The emotional points were extracted out into the various emotional dimensions as arrays of plots with a time and a degree value.  The application reads these in and charts them.  I also mapped the true order of the timeline (which was quite a task for this film!) and created a new timeline based upon my interpretation of the true timeline of the events.  Both graphs are place on the screen in comparison with one another.  Key emotional swings in the graph are highlighted in the application with screen shots from the film at that point.  This is an interesting way to analyze the dynamics of emotional content.

            I determined that the driving emotion of the film was arousal.  This is what seemed to give the film it’s shape and form.  Pleasure tended to hover around the middle, as Lenny did not have the ability to form any true connection with happiness due to his memory problems and his deep emotional scars.  Dominance and submission was very erratic, highlighting the chaotic nature of the film and the confusion that accompanies Lenny’s condition.

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